I read the audiophile paper, and it seems geared to listening to playback on an optimized Windows server machine, which I don't think many people have!
The situation I'm curious about is when using recording or mixing software on a Windows 10 machine, and how that might be optimized, and if Gaming mode would be applicable.
Hi, Can't talk on Win10 yet, but "game mode" can be used very well with other app too .
It is basically for any foreground application that you want to focus on, and have other back ground app interfere with it less .
You have all the features available as with all processes (Priorities, Affinity, I/O, editing ) along with probalance , plus game mode options (power profiles, smartTrim etc ).
Best I can say is try it , first with just defaults .
Then you can try with enabling your app in game mode (very easy to do, just right click on process in list and pick "classify as game" .
If you want to go further you can adjust affinities so less clashing with other app, Windows has tendency to use CPU 0 , so sometimes setting up app so they don't overlap can help, but this needs testing and experimentation on your end as each system will react differently depending on HW and software loaded .